DELIVERY TIME: 5 BUSINESS DAYS.
CROSSNET four square volleyball net it is a funny outdoor and indoor game. Perfect for camps, schools, professional and amateur volleyball teams warm up and fun play. Featuring a centrally placed four way net and a four-quadrant court, game makes you feel like a kid while providing enough of a challenge to engage the grown-up you. Great to play on the sand, grass or indoors. Height adjustable for men, women, and children.
It is the world’s most cool and engaging four courts volleyball game. Five-part steel posts are stable and light. Four-way net can be quickly adjusted to different net heights, 2.43 m for men, 2.24 m for women and 1.70 for kids. The top and bottom of the net provide good tension. Dimension of the court is 4.40 x 4.40 m.
Court is easy and fast to set. Standard set includes official CROSSNET four-way net, posts, lines, strong tension cords, tension hooks, handy packing bag.
Features:
- Standard CROSSNET Set
- CROSSNET net – 1 pcs.
- Backpack – 1 pcs.
- Five-part steel posts – 4 pcs.
- Tension cords – 4
- Tension hooks – 12 pcs.
- Boundary lines – 1 pcs.
- Height: 2.45 m (men), 2.24 m (women), 1.70 m (kids)
- Court dimension: 4.40 x 4.40 m
- Carton dimensions: 24 x 19 x 64 cm
- Weight: 8.5 kg
Color: Yellow / Black
If you’ve just picked up your first set and are itching to get into gameplay, you’ve come to the right place!
In this guide, we’re covering everything beginners need to know about CROSSNET, including how to play, how to set it up and how to master the rules so you dominate the competition every time you challenge your pals to a matchup.
How to Play CROSSNET
Gather at least four players and designate each quadrant as number one through four. There should be one person in each square. You can have additional players too — just have them line up outside square one and they’ll step in when someone is eliminated.
The first thing you need to do before start is to designate your four quadrants. Pick your quadrants and assign them numbers one through four. After you’ve determined where your four quadrants will go, each player is assigned a number by the toss one through four and must occupy the corresponding quadrant.
The objective is to make it to the fourth square, where a player can serve and score. When in the fourth square, the player serves diagonally to the second square, who then returns the ball to any other square. Each player is only allowed one hit per return. When the ball lands on the ground, the player who misplays it is eliminated and either returns to the first square or the back of the line. If there are just four players, the player who misplays goes to square #1. The remaining players rotate clockwise. Whenever another player is eliminated, the fourth square receives a point. Players keep their points when eliminated. Play to 11 and win by two!
During gameplay, players engage in a four-way battle to eliminate each other, with the goal of having the ball land in their opponent’s square. Points are scored each time a player remains in the fourth square without a mistake. If the ball lands outside of the outer boundary, the player that last hit the ball is eliminated. After making an attack hit, you are allowed to pass your hand beyond the net, but the contact must have been made within your own playing space. Serving: the ball is always served diagonally from the fourth square to the second. The player receiving the serve in the second square is prohibited from spiking when returning the serve. After the second square returns the ball, spikes are allowed. Players may not catch, carry or hold the ball at any time during play. Players may hit the ball only once with their hands to return the ball over the net.
Indoor CROSSNET